News
Announcements and new releases.
AMPLIFY SHADERS FOR BAKERY URP
Introduction Bakery - is a GPU lightmapper plugin for Unity, which provides additional directional lightmap modes, such as Radiosity Normal Mapping (RNM), used…
PROCEDURAL WOOD MATERIAL | SUBSTANCE DESIGNER
In this article you will learn, how my procedural wood material looks from inside. I use this material as a basis for texturing wooden surfaces in my 3D models…
UNITY AND UNREAL ENGINE COMPARISON PT.3
It's the third part ( see previous part ) of Unity and Unreal Engine comparison. This time the graphics comparison has been done using HQ Abandoned School asse…
2 WEEKS SALE
Many assets placed on 14 days sale. You can get what you want with the up to 50% discount! HQ Residential House Regular price - $70, price with discount for Un…
STYLIZED GRASS TEXTURE CREATION
In this video you will learn how to create a seamless stylized grass material in Substance Designer for the game environment in cartoonish style. ATTENTION: yo…
OLD DOOR | TEXTURING
Hi everyone, I want to share with you this video with the process of the texturing of an old door in Substance Painter. You can slow down the video playback in…
HOLIDAY SALE
All available assets placed on 7 days sale. You can get what you want with the 50% discount! HQ Residential House Regular price - $70, price with discount - $3…
HQ RESIDENTIAL HOUSE V2 RELEASED!
I'm happy to tell that HQ Residential House V2 has been released on Unity Asset Store and available now! It was a very huge project with a lot of features, a p…
UNITY 5 AND UE4 COMPARISON PT.2
It's the second part ( see previous part and next part ) of Unity 5 and Unreal Engine 4 comparison. This time the graphics comparison has been done using HQ Re…
TEXTURING OF OLD PIANO
In this time-lapse video you will see the process of the old piano texturing in Substance Painter, that I made for my HQ Western Saloon Unity 5 and UE4 art ass…
HQ RESIDENTIAL HOUSE V2 COMING SOON!
Hi everyone! The work on the huge update for HQ Residential House has been started. In this update you will see all needed furniture and small props for this h…
HQ WESTERN SALOON 360 VR
Hi! Some time ago I got an awesome Unity asset for 360 video capture. It called VR Panorama Renderer ( learn more ). With this tool you can easily create 360 v…
UNITY 5 AND UE4 COMPARISON
Some time ago I've finished HQ Western Saloon asset for Unity and Unreal Engine and I've been interested in comparison of the graphics level in these two game…
3D SCANNING | THE POINT CLOUD AND MESH
Video with English subtitles: Hi everybody! Welcome to the second part of the 3d-scanning with photo camera tutorial. In the previous part I showed you how to…
EXTENDING HOTKEYS IN UNITY
This is not exactly a tutorial. It's just quick tips on how you can create and use your own hotkeys in Unity. After spending some time in the Unity editor almo…
DISCOUNT ON HQ RESIDENTIAL HOUSE!
Hi, dear Reader! It's a big happiness to tell you that HQ Residential House is on SALE today! You have only 24 hours to get this asset with 35% OFF on Unity As…
3D SCANNING | INTRODUCTION & SHOOTING
In this series of my tutorials I’m going to share with you some of my experience using one of the most amazing techniques — 3d-scanning or photogrammetry. This…
HQ WESTERN SALOON COMING SOON
New art asset coming soon - HQ Western Saloon - less than a month left! It's a western saloon building with outside and inside design. There will be many inter…
MAKING OF: OLD CHAIR | TEXTURING
PBR texturing in Substance Painter of previously created old chair model. In this video you can see whole process of texturing of this old chair for using in m…
MAKING OF: OLD CHAIR | HIGH-POLY
High-poly modeling of an old wooden chair for baking normal map and ambient occlusion map. Subscribe to my newsletter (the button is on the right), if you don'…
